Alex is Sprintlaw’s co-founder and principal lawyer. Alex previously worked at a top-tier firm as a lawyer specialising in technology and media contracts, and founded a digital agency which he sold in 2015.
Bringing an original cartoon character to life is exciting - and it can open the door to webcomics, animation, licensing deals, merch and brand collaborations.
Once your character starts getting attention, though, you’ll want a clear plan to protect it in Australia so you can keep creative control, stop copycats and build a brand you own.
This guide explains how trade marks work for cartoon characters, how they differ from copyright, what steps to take when filing, and the other legal documents worth putting in place as your cartoon business grows.
What Is A Trade Mark For Cartoon Characters?
A trade mark is a sign you use to distinguish your goods or services from others. In Australia, trade marks are registered with IP Australia under the Trade Marks Act 1995 (Cth) and can cover words, logos, images, stylised characters, taglines, and more.
For cartoon characters, a trade mark can protect the character’s name, a distinctive visual depiction (for example, a stylised headshot or silhouette), a catchphrase, or a logo that features the character. This is especially useful when you want to use your character on merchandise, in promotional materials, on packaging, or as a brand mascot.
Registration gives you the exclusive right to use the trade mark for nominated goods and services, and to stop others using a confusingly similar mark in the same commercial arena. It’s a strong foundation for licensing, franchising and partnerships.
When you apply, you’ll need to choose the correct goods and services classes. It’s worth reviewing how trade mark classes are grouped so your protection aligns with the way you’ll actually use your character (for example, toys, printed comics, clothing, digital content or entertainment services).
Trade Marks Vs Copyright (And Other Legal Tools)
Creators often ask whether they need a trade mark if copyright already protects their art. The short answer: copyright and trade marks do different jobs, and they work best together.
Copyright
Copyright arises automatically when you create an original artistic work (like your drawings and final character artwork). It protects against literal copying of the artwork - for example, someone scanning and printing your comic panels, or tracing and selling an identical character image.
However, copyright won’t necessarily stop someone using a similar name or a not-quite-identical character as a brand on merchandise or in marketing. That’s where trade marks come in.
Trade Marks
A registered trade mark protects your brand identity in the marketplace - names, logos, and stylised images that signal commercial origin. It makes enforcement more straightforward if another business adopts a confusingly similar character name or logo for related products or services.
Passing Off And The ACL
Even without a registered trade mark, you may have options under the common law of passing off and the Australian Consumer Law (ACL) (for misleading or deceptive conduct). These can help if someone misrepresents a connection with your brand, but they’re generally more complex and evidence-heavy than enforcing a registered trade mark. If you’re monetising your character, registration is usually the most efficient protection.
Because trade marks, copyright and consumer law each play a role, a layered approach gives you the best coverage for your cartoon assets and brand.
Step-By-Step: How To Trade Mark A Cartoon Character In Australia
The process is manageable if you break it into steps. Here’s a practical roadmap.
1) Define What You’ll Protect
- Name: The character’s distinctive name and any series or universe names.
- Visual: A stylised depiction (for example, a headshot, emblem, or signature pose) that you’ll use consistently.
- Phrase/Logo: Catchphrases, slogans, or logos associated with the character.
You can file multiple marks if needed (for instance, a word mark for the name and a device mark for the image). Think about how the brand will appear on products and in credits.
2) Search And Assess Distinctiveness
Before filing, search the register for similar marks and consider how distinctive yours is. Highly descriptive or common images are harder to register. A clearance search reduces the risk of objections or conflicts after you invest in branding. If you’re unsure how close is “too close,” get advice early.
3) Choose The Right Classes
Trade mark protection is granted only for the goods and services you nominate. For cartoon characters, typical categories might include printed matter (comics, art books), clothing and merchandise, toys and collectibles, downloadable content and apps, entertainment services, or advertising and brand promotion.
Picking the right scope is key - too narrow and you miss coverage you need; too broad and you add cost and risk. If you’re planning a merch line, ensure clothing and accessories are covered; if you’ll sell digital comics, include relevant digital classes. An overview of trade mark classes is a helpful starting point.
4) Confirm The Owner
File in the name of the correct owner from day one. If you’re a sole trader, that may be you personally; if you operate through a company, the company should typically own the mark. If you have co-founders, a Shareholders Agreement is a smart way to set expectations about who owns and controls the IP.
5) Prepare And File The Application
You’ll need a clear representation of the mark, a description of goods/services (by class), and applicant details. You can file online with IP Australia. If your character design is complex, include an image that reflects how you’ll use it publicly (for example, the emblem you place on swing tags or the avatar you’ll use on packaging).
6) Examination, Objections And Acceptance
IP Australia examines the application on absolute grounds (distinctiveness) and relative grounds (conflicts with earlier marks). You may receive an adverse report with objections. Many objections can be addressed with submissions, limiting statements or by amending the specification. If accepted, the mark is advertised for opposition for a set period.
7) Registration And Maintenance
If no opposition is filed (or any opposition is resolved), your mark proceeds to registration. Registration lasts 10 years from the filing date and can be renewed indefinitely. Keep records of use, keep your address current with IP Australia, and watch the market for misuse.
8) Planning For Overseas Use
If you plan to sell merch or distribute content outside Australia, consider filing in other countries, or designate those countries via the Madrid Protocol using your Australian filing as the base. A staged approach is common: start here, then add priority markets once your audience grows. If you’re mapping out a global strategy, an international trade mark application may be worth considering.
What Else Should You Set Up For A Cartoon Brand?
Trade marks are central - but you’ll build a stronger cartoon business with the right structure, contracts and compliance in place.
Choose A Business Structure
- Sole Trader: Simple and low cost, but no separation between personal and business liability.
- Partnership: Useful if you’re creating with a friend, but be clear on roles and IP ownership.
- Company (Pty Ltd): A separate legal entity that can own your trade marks, enter contracts and shield personal assets. This is often preferred for growth, licensing and investment.
If you go the company route, put governance foundations in place early (for example, a Shareholders Agreement if there are multiple founders, and clear IP ownership terms in your contracts).
Lock Down Ownership And Confidentiality
- Non-Disclosure Agreement (NDA): When pitching to publishers, studios or manufacturers, an NDA helps protect confidential artwork, story arcs and business plans.
- Creator/Contractor Agreements: If freelancers or collaborators contribute art, scripts or music, ensure there’s an express assignment of copyright to your business.
- Licensing: If third parties will put your character on products or in media, an IP Licence sets out permitted uses, approvals, quality control and royalties.
Set Up Your Online Shopfront
If you sell prints, comics or merch online, publish clear Website Terms and Conditions covering orders, shipping, refunds and acceptable use.
A Privacy Policy is legally required if your business is subject to the Privacy Act (for example, many businesses with over $3 million annual turnover, or some smaller businesses such as health service providers or those trading in personal information). Even if you’re not legally required, having a short, transparent policy is good practice if you collect personal information for newsletters, orders or account creation.
Comply With Consumer Law
When you sell to Australian consumers, you must comply with the Australian Consumer Law (ACL) on matters like refunds, guarantees and advertising. Be careful with claims about “official” or “exclusive” products and avoid anything that could mislead - section 18 of the ACL prohibits misleading or deceptive conduct. You can read more context on section 18 in a business setting.
Hiring Staff Or Contractors
If you bring on employees (for example, an in-house artist or community manager), use a proper Employment Contract and ensure workplace policies, pay and conditions meet Fair Work requirements. For contractors, set out scope, fees, IP ownership and confidentiality in a written agreement.
What Happens If Someone Copies Your Character?
Act quickly, but stay strategic. Options will depend on how your work is being used.
- Trade Mark Infringement: If someone uses a confusingly similar character name or logo on similar goods or services, your registration gives you grounds to demand they stop and, if needed, escalate enforcement.
- Copyright Infringement: If they’ve reproduced your actual artwork (for example, traced character art for prints), copyright may apply.
- Passing Off / ACL: If they’re misleading consumers into thinking they’re connected with you, you may have claims in passing off or under the ACL.
Typical steps include evidence gathering, a tailored letter of demand, and, where appropriate, negotiation of a takedown or settlement. If you license your character, ensure your licences include quality control and enforcement provisions so you can manage brand integrity across partners.
Key Takeaways
- Registering a trade mark for your cartoon character’s name, logo or stylised image is the most efficient way to protect your brand identity in Australia.
- Copyright protects your original artwork from copying, while trade marks protect the brand signals you use in commerce; passing off and the ACL can also assist in the right circumstances.
- Plan your filing: search the register, choose accurate classes, file under the correct owner, and respond to examination issues to secure registration that lasts for 10 years (renewable).
- Build a solid legal foundation with NDAs, creator agreements that assign IP, licensing terms, Website Terms and Conditions and a clear Privacy Policy where required.
- If you intend to sell or license overseas, consider a staged international filing strategy based on your priority markets.
- Move fast if you detect copying - a registered trade mark, strong records of use and clear contracts make enforcement simpler and cheaper.
If you’d like a consultation on protecting your cartoon characters - from trade mark strategy to NDAs, licensing and online terms - you can reach us at 1800 730 617 or team@sprintlaw.com.au for a free, no-obligations chat.








