This legislative instrument imposes a permanent ban on a specific class of consumer goods containing small, high powered magnets. The ban is not framed by brand, industry or sales channel. It is framed by the physical characteristics of the magnetic objects and the way the goods are marketed or supplied for use.
The banned goods are separable or loose magnetic objects supplied in multiples of two or more where three conditions are met. First, at least two of the magnetic objects must each be able to fit entirely, in any orientation, into the small parts cylinder referred to in AS/NZS ISO 8124.1:2010. Second, at least two of those magnetic objects must each have a magnetic flux index greater than 50 (kG)2 mm2. Third, the magnetic objects must be marketed by the supplier as, or supplied for use as, a toy, game or puzzle, a construction or modelling kit, or jewellery to be worn in or around the mouth or nose.
The examples built into the notice are important. The toy, game or puzzle category includes, but is not limited to, an adult desk toy, an educational toy or game, and a toy, game or puzzle for mental stimulation or stress relief. So a business cannot assume a product is outside the ban just because it is sold to adults rather than children.